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deWorld.cpp File Reference

Destiny "World" storage. More...

#include "deWorld_priv.hpp"
#include "deDriver.hpp"
#include "deMath.hpp"
#include "deCamera.hpp"
#include "deFileSystem.hpp"
#include "deFile.hpp"
#include <cstdio>

Include dependency graph for deWorld.cpp:

Include dependency graph

Compounds

struct  deWorld_Header_t

Functions

IdeWorldManagerIdeWorld_GetManager ()
 Exported function for retrieving a pointer to the deWorldManager singleton.

void IdeWorld_ShutDown ()
IdeFileLoadFile (const char *filename, IdeFileSystem *BaseFS, deBoolean Read, deBoolean Write)
IdeResourceBaseLoadWorldFile (const char *filename, IdeFile *worldfile, deBoolean)

Variables

deWorldManagers_TheManager = NULL
const struct deWorld_Header_t deWorld_Header

Detailed Description

Destiny "World" storage.

Author:
Assassin
This file is the intellectual property of Novus Delta, LLC.. Usage of the contents of this file is subject to the Destiny3D Member License which can be found at http://www.destiny3d.com. Any other usage is prohibited.

This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.

Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.


Change History

Date:
Dec 2001
Author:
Assassin
Remarks:
Creation
Date:
Feb 2002
Author:
Assassin
Remarks:
Rendering functionality moved to deRender
Date:
Sep 2002
Author:
Assassin
Remarks:
Tear-down and re-write

Function Documentation

IdeWorldManager* IdeWorld_GetManager  
 

Exported function for retrieving a pointer to the deWorldManager singleton.

void IdeWorld_ShutDown  
 

IdeFile* LoadFile const char *    filename,
IdeFileSystem   BaseFS,
deBoolean    Read,
deBoolean    Write
[static]
 

IdeResourceBase* LoadWorldFile const char *    filename,
IdeFile   worldfile,
deBoolean   
 


Variable Documentation

const struct deWorld_Header_t deWorld_Header [static]
 

deWorldManager* s_TheManager = NULL [static]
 


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